I. Introduction to Counter Fire
The game is a MOBA shooting game with a Q-version style, which is one of the most important aesthetic preferences for young people. The game characters are divided into various occupations with different styles, and the weapons are also divided into submachine guns, sniper rifles, rocket launchers and other types. The game supports multiplayer battles and can be PVP/PVE. There will be a large number of maps to choose from in the game. The gameplay includes battle royale, etc. There will be more game types to choose from in the future.
Counter Fire focuses on optimizing the fragmented scene needs of mobile users and highlighting social themes. Players can make friends in the game, or team up with real friends to play games and experience victory. The development team is composed of experienced talents from well-known game companies, including GAME.O previously listed on NASDAQ and Giant Network listed on the New York Stock Exchange. It also raised $3 million from well-known industry institutions through a private placement round.
The game has been developed and tested for three years and is about to undergo TGE recently.
II. Team Background of Counter Fire
CEO Michael Yue
Currently the founder of CounterFire, CEBG_Studio, and FH Capital, he was once the technical director of Shanda, and later co-founded ZT (later Giant Network) with Shi Yuzhu. ZT was one of the hottest IPs in PC online games at that time. At its peak, it had more than 2 million concurrent online players. With this achievement, Giant Network also set a record for the fastest listing in the United States. Michael later withdrew and founded an early investment fund. He has achieved certain success in this field, managed billions of funds, and invested in more than 140 companies, covering multiple fields such as entertainment, technology, and consumption.
Producer GZ
With more than 15 years of experience, he has served as a core planner at Shanda, responsible for products such as Legend World and Demon World 2, and has millions of DAU.
CMO Kae
A senior native in the Web3 field, he has participated in the launch of many well-known Web3 projects. He is currently the CMO of Counter Fire and serves as a community and operations consultant for projects such as L3e7, Kart Party, and Ultiverse.
CFO CR
Has more than 10 years of venture capital experience, mainly investing in the entertainment industry, and has supported projects such as top data analysis platform thkingdata.
Chief Economist K
Focuses on research in the field of Web3 games, has designed economic models for more than 10 projects, and is the co-founder of a well-known GameFi DAO.
CTO James
Has more than 15 years of experience, and was responsible for technical support at Shanda, with core projects including Legend and Legend World.
Main Artist Jack
Has more than 15 years of experience, and has served as the chief designer at Youzu and Shengqu. His representative works include "Junior Three Kingdoms 2" and "Game of Thrones".
III. Gameplay of Counter Fire
The game project is very popular, with 340,000 followers on x and 68,000 followers on discord. The game updates quickly, and according to the announcement on June 6, a total of 6.89 million active wallets participated.
The current mainstream gameplay in the game includes 4v4, 20 and 40 battles, etc., including:
1. 20-Man Battle: The 20-Man Battle Royale map is always open. In this season, each Advanced Hero (Tier 1 and above) has 3 Daily Earnings Counts. After completing 3 matches, the Advanced Hero will no longer be able to obtain Gold rewards from the 20-Man Battle Royale mode. The higher the Wealth Value of the selected Hero in the battle, the more Gold will be earned from the match.
2. 40-Man Battle: The 40-Man Battle Royale map will only open during a special server event triggered by players’ actions. This is currently the only map that yields Chest rewards. The higher the player’s Luck Value, the higher the drop rate and rarity of the Chests.
3. 4v4: The Classic 4v4 MOBA map requires everyone to purchase a ticket using Gold. The winning team will take a portion of the entry cost from the losing team. This is the fastest way to earn Gold if you are a skilled player.
From the perspective of gameplay, whether it is 4v4 or 20- or 40-player battles, they are all part of the game play2earn, and the number of participants has shown a significant increase.
IV. Play-To-Earn Model of Counter Fire
There are three economic elements in the game: NFT, gold and treasure.
1. NFT system
In the mist of the Counter Fire world, unique and individual character NFTs are akin to precious ores, serving as the cornerstone of wealth. Only participants possessing these unique NFTs can step onto the stage of the competition, challenge opponents, and reap substantial rewards. In this virtual arena, every match is an adventure, each NFT symbolizing victory, and the participants are the heroes creating miracles.
Each character NFT possesses over 10 unique attributes, including combat attributes such as health points, attack power, critical hit rate, as well as attributes related to earnings. These attributes not only give character NFTs unique personalities and combat capabilities but also serve as key factors for participants to obtain profits.
- Wealth Value: A key indicator of the Gold earnings a character can obtain in a single match.
- Luck Value: The probability for players to obtain chests of various rarities during server chest moments.
- Luck Value: The probability for players to obtain chests of various rarities during server chest moments
Hero NFTs are divided into five different grades, corresponding to five different grades of hero shards. Players can create new Hero NFTs by synthesizing shards of the same grade.Additionally, low-grade heroes can also be upgraded by consuming shards of higher grades. As the number of consumed shards increases, the probability of successful upgrading will gradually increase.
2.Gold
In the game, gold is a crucial token obtained through battles of NFT heroes. Players will use gold in various scenarios such as opening chests, upgrading, and more throughout the game.
At the same time, gold can also be extracted onto the blockchain through the synthesis of gold bars and nuggets, allowing for trading within the game's ecosystem on the marketplace.
3.Treasure
In the CounterFire ecosystem, the treasure system plays a vital role, providing players with an exciting way to acquire game resources. In this captivating system, players have the opportunity to obtain chests by participating in specific modes and opening them by spending gold coins. The contents of the chests are diverse, including in-game items, hero NFT shards, CEC tokens, and more, bringing endless surprises and challenges to players.
- Acquisition Method: During the chest frenzy period, users can obtain chests by participating in specific modes.
- Opening Chests: Users can open chests by spending gold coins.
- Chest Contents: Chests may contain various rewarding items such as in-game items, hero NFT shards, CEC tokens, and more.
In the latest season officially announced, many new gameplay modes have been added.
1. Play-To-Earn: Both a Basic Hero (Tier 0 Hero) and an Advanced Hero (Tier 1 Hero and above) can participate in P2E to earn Gold / Chest, but a Basic Hero will not yield any Gold rewards from the Battle Royale maps. An Advanced Hero will revert to being considered a Basic Hero once its Earning Timer depletes.
2. Wealth Value: Wealth Value directly influences Gold earnings from battles, determined by the selected Hero’s Wealth Value stat. A Basic Hero will have a zero Wealth Value.
3. Luck Value: Luck Value determines the drop rate and rarity of Chests, calculated by summing up all owned Heroes’ Luck Value stats. A Basic Hero will have a zero Luck Value but still has a chance to earn a Chest from the 40-man Battle Royale.
4. Gold: Gold serves as the off-chain currency for P2E-related features.
5. Gold Card: Gold Card is the on-chain representation of Gold.
6. Craft / Decompose: Accumulate Gold to mint it into a Gold Card NFT for on-chain trading (crafting). Alternatively, burn a Gold Card NFT to redeem Gold in-game (decomposing).
7. Chest: A Chest contains various P2E-related items. Opening a Chest requires consuming Gold.
8. Advanced Hero: An Advanced Hero is a non-Tier 0 Hero, mintable as an NFT for on-chain trading, each with important stats related to P2E rewards.
- Earning Timer: The Earning Timer starts counting down in each P2E Season, indicating the remaining time each Hero NFT can participate in P2E. Once expired, the Advanced Hero reverts to a Basic Hero, requiring a Hero Replenishment Kit to restore its P2E features.
- Wealth Value: This stat directly influences Gold earnings per match.
- Luck Value: This stat affects the probability of chest rarity and asset earnings upon opening.
- Tier: Heroes are categorized into five tiers, with higher tiers offering higher Wealth Value and Luck Value.
9. Hero Fragments: Used for Hero Synthesis and Advancement (Tier Upgrade), with five tiers corresponding to each Hero Tier.
10. Synthesis / Tier Upgrade: Synthesis involves combining Hero Fragments of the same tier to create an Advanced Hero of that tier. Tier Upgrade, or Advancement, involves combining Hero Fragments of the same tier with a Hero of a lower tier to advance to a higher tier.
11. Game Marketplace (Off-chain): Allows trading of P2E items using Gold. Future plans include interchangeability between Gold and Diamond for interoperability between crypto-native and non-crypto native economies.
12. Diamond: The currency used for in-app purchases. Scheduled for introduction in upcoming seasons, along with related use-cases.
V. Tokenomics of Counter Fire
A. Distribution of tokens
CEC tokens, as the core of the Counter Fire game ecosystem, have diverse functions both inside and outside the game. Through reward mechanisms, governance models, and the VIP system, they enhance player engagement and interactivity. Holding and using CEC tokens not only improves the gaming experience but also allows players to participate in the future development of the game and enjoy more exclusive privileges, providing players with multidimensional value and benefits.
The total supply of tokens is 1 billion, with details shown as below:
It can be seen that no tokens will be unlocked within the first two years for the team unlocking, which reflects the project's confidence in the long-term construction of the project. The tokens given to the community account for 40%, which is much higher than the team's 15%. This is a relatively high-quality token economics in the Crypto field, reflecting the project's emphasis on the community.
B. Use Cases
Game System
- Consumption Scenarios
The consumption of CEC tokens within the game primarily occurs in specific activity scenarios (various types of competitions, new version experiences, etc.). Players need to spend a certain amount of CEC tokens as an entry requirement to gain a higher-quality gaming experience.
- Reward Mechanism
Season Rewards: Players who win in PvP mode will continually increase their Rank score. At the end of each season, these top-tier players will receive a portion of CEC tokens as an incentive.
Ecosystem
- Liquidity Mining
Players can deposit CEC tokens into the liquidity pool to provide liquidity and earn additional CEC rewards. This will increase the liquidity of the tokens and/or provide other benefits for token holders.
- VIP Mechanism
When CEC tokens are deposited into our liquidity pool, players also earn VIP points. The higher the VIP level, the more privileges players enjoy in the game (such as avatar frames, emoji packs, skins, and other display items, as well as social functions like chatting and teaming). This incentivizes long-term ecosystem holders and promotes further game engagement.
Game Governance
- Voting Rights
Players holding CEC tokens can participate in the governance of the game community, voting on the future direction of the game, content updates, and the addition of new features. This decentralized governance model ensures that the development of our game reflects the will of more players.
- Proposal Suggestions
Ecosystem players who meet certain conditions can submit proposals for game improvements. Other players can vote on these proposals using their CEC tokens. Accepted proposals will be implemented by the development team, promoting continuous optimization of the game.
The use cases of tokens include traditional voting rights, as well as privileges in staking and game mechanisms. The use cases are relatively rich, which is conducive to reducing initial selling pressure.
C. Future Development of Counter Fire
In the future, the project will not only foucs on the current gameplay itself, but will build a comprehensive ecosystem based on the game. This ecosystem will include trading markets, intellectual property development, e-sports events, and a series of other content to provide players with a richer and more diverse gaming experience.
In addition, it will create more opportunities for development within the gaming community, including an open and fair trading market that allows players to freely trade in-game items, NFTs, and other assets to promote the prosperity and development of the gaming economy. At the same time, the project team will actively participate in intellectual property development, and extend elements such as characters and stories in the game world to other media such as animation and novels to create a richer gaming experience for players.
The project team also promised that in the future they will increase efforts to promote the development of e-sports events, organize competitions of various sizes, provide players with a platform to showcase their skills, and add more interaction and fun to the gaming community. All these measures will give more energy to the value of the token.
VI. Fundraising for Counter Fire
According to Rootdata data, its private placement round raised a total of US$3 million, including well-known institutions such as Youbi Capital, HashKey Capital, GSR, Bing Ventures, SNZ Holding, Kernel Ventures, A&T Capital, Welight, IGG, and Pepper.
From the perspective of investment background, there are investors with a long-standing gaming background, compliant exchanges, and top market makers. The lineup is strong and reflects the rich industry resources of the project party.
VII. Summary
From the perspective of game experience, the battle experience is smooth, the gameplay is diverse, and the style can fit the popular anime style, which is very suitable for mobile terminals. From the initial testing to the launch of various functions, the number of game players has shown explosive growth, which mainly depends on two aspects: First, the game experience is excellent, which is due to the team members' deep background and solid work in the game field; second, the project is mainly based on PVP gameplay, which has stronger user stickiness than pve games. In the Hill's Treasure Hunt event, the total number of on-chain interactions reached more than 20 million.
The game's token economics distribution also has many highlights, especially the 24-month limit for team unlocking. This is different from most project parties who want to sell coins when they go online. This project has been developed and optimized for three years, but the team has 0 releases after the launch, and it was not until 2 years later that linear unlocking began, showing the long-term thinking and full confidence of the project party.
Of course, the project also has some obvious shortcomings. For example, compared with the polishing of game product quality, its operation and publicity are relatively weak. It was not until the recent TGE that it began to publicize and promote. Many highlights and data have not been well spread, which may cause the project to be temporarily underestimated by the market. Of course, thanks to the quality of the project itself, the official Twitter account has announced the cooperation and listing with multiple exchanges and web3 wallets.
Official website:https://counterfire.games/
Official Twitter:https://x.com/playCounterFire